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Very original take on the theme and the type of gun you have depending on what type of blood you drain is a really great touch. I did find it a bit laggy on the web version and it seemed like the melee attack would not always go off but that was a fairly minor detail. I did find it a bit hard as well but that way be user error more than anything else. The UI is fantastic though, having the gun visually show what your ammo reserves are is a great touch as well as the character's eyes showing the type of weapon. It was extremely ominous looking around the edges of the light too which was a great effect. Nice job!

(+1)

Thanks for the feedback! Sorry about the lag, it only seems to happen on the web build, and  only on some computers.  I didn't have time to figure out the problem with the time I had left during the jam.

That's quite all right! Always a bit tricky and it wasn't unplayable or anything like that, just got in the way occasionally.