Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+2)

I have bought this game somewhere around a year ago and played it many many times since then. Not only when updates came out. It is, when it comes to NSFW games, one of my absolute favorites. Something about the quality of the animations, the variety of the enemies from human(oid)s over animals to tentacles and monsters, the different ways enemies interact with Syahata, the backgrounds in general, and background animations... something about this game just hits the right spot. It's obvious that a lot of effort goes into it. Some bugs here and there don't really do anything to bring it down, especially since they usually get fixed rather quickly.
I really don't have many suggestions on what to potentially add to it, and I'm sure some of the things I could suggest are potentially already planned for future updates.
What I could think of, though, I'll just put here for consideration:

- different animations for her masturbating depending on how horny she is, similar to how her inviting-animation changes the hornier she gets

- the ability to interact with background characters that are already engaged with enemies. This could be done either by just joining the scene or killing the enemies first and then having fun with the character. Joining could also be restricted by how horny Syahata is. If you want some other use for this aside from just providing some 'fun' for the player, the characters you interact with could potentially drop ammo or health packs (maybe cosmetic items like costumes or something like that should that ever be included in the game)

- more animations with multiple enemies, like the ones with two male or female zombies or two flies. Maybe even including animations with different combinations of enemies (like an animation with two flies and a rat, for example, since in the sewers there are opportunities for this to happen)

- the amount of semen inside Syahata could, at some point, influence what her character looks like - the portrait in the pause menu as well as the character model - in the sense of her looking more and more inflated. Maybe that could even affect her movement and attack speed until the player... uhm ... 'squeezes' some of it out in an extra animation.


So, yeah, I have a whole lot of praise for this game, some minor ideas that are probably not that great and/or viable, and I'm looking forward to where this goes in the future 😁👍
Keep up the good work, JaShinn!
Cheers!

(1 edit)

All of that have already been suggested, but yeah suggestions

(+1)

Thanks for the suggestion o( ̄▽ ̄)d