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I enjoyed this specific shade of "the traditional hero is not really a hero", its inherently critical analysis. I love the characterization of our goblin hero, as well as Agros. I liked the pacing of the story elements between action. and god I do love me some regicide.

The art style really does give it a times-are-a-changing feel which sell the story line really well.

The auto-battler was pretty drawn out, just sitting there (sometimes for two phases) watching a thing tick down. and yeah, Fishing, should be option 1 instead of fighting I believe.

Either way, congrats on getting a project out with code!