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Day 2 Sunday January 8th, 2017:

On day 2 I got quite a lot done and the beginnings of choosing a route thing, but before I get into that system I had to ask myself a question about how milk should be delivered. I had two ideas for delivering milk; launching it towards the planet from space or going down on the planet and selling it door to door. I made a diagram in paint to show the ideas.

I've only gotten feedback from two people, but they seem to like going down to the planet more than launching the milk from space which was shown on day 1. So for now I'm going with the landing on the planet, but any feedback is appreciated.

In the game when at your milk base you can access a menu to choose a planet to sell milk at. After selecting a job it displays an arrow on screen pointing towards the planet you need to sell milk at. The green bar at top is the fuel.

You can of course go down onto the planets now, but none of their surfaces are designed. Giving milk to people on the planets isn't finished yet. The whole landing on planets is a work in progress.

So that is it for day 2 I would have worked on it more, but I have school work to do that has a higher importance than game developing.

All sprites and anything shown are in day two's devlog are subject to change.

During week days I'm at school the most of the day so game development will slow down, but tomorrow I plan on working on the delivery route job system more.