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A jam submission

RoomShiftView game page

Submitted by MaikuST — 4 hours, 48 minutes before the deadline
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RoomShift's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#9050.9621.667
Presentation#9070.9621.667
Gameplay#9080.7701.333
Overall#9130.8981.556

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What do you like about your game?
I like the way i managed to randomly link the portals.

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Comments

Submitted

I didn't understand what to do. Sometimes I would start a new game and it would lock me in the living room + bedroom after the earthquake. And sometimes it would be kitchen and living room. In any case I can only get one piece of food to put in the plate. Also not a fan of objects spawning on open shelves and in drawers when the script needs it. We could have gotten the flashlight and the hammer at the start and just refused to break the bricks because there's no reason yet. The colliders in the living room are a pain. You can't reach the painting from either side of the table. You need to go all the way around the sofa. Can you give me a hint what to do next?

Submitted

6 GB what you put in there?

Developer

I used assets from Unreal Engine which tend to take a ton of space. I should have paid more attention to which assets i chose and their size but what's done been done.

Submitted

Cool!