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to be honest, I think that fits well, especially in a type of game or narrative where the player is meant to infer things through subtext or a general implication, based off what is presented visually. I really like media where specifics are definitely intended, but aren't written outright in black and white- giving more of a deeper dive into the exploration of the themes and nuance. I might just be reading too into things, but that's just my opinion on it!

What I mean is; i think it's perfectly fine that you didn't have to spell it out for the players to come to that specific conclusion! I think knowing that you intended things to be or mean a certain thing, really resonates in the fact that all that happens or plays out in the story/game isn't just "there to be quirky/random", and that it makes sense or fits together when you rly think abt it or analyze it!

Again, I look forward to more of your works- I really love your way of storytelling! :>