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(1 edit)

Good shit mate.

The sound design and visuals are phenomenal.

Movement was hard to get a hang of especially the climbing but it's really fun when you do.

I think atm the the dash feels unearned, you can just spam it can build up a lot of speed really quickly, so maybe if it was tied to the stamina? idk.

Also clipped through the rocks a few times when I would grip the wall, usually when falling to doom.

Anyway ill figure out how to send you a few bucks

Love from Bendigo <3


Edit: read your past message and it reminded me that the dash and slide felt pretty samey. Would definetly be cool to see more mechanical differentiation.

(+1)

oh my god my first donation! thank you my friend.

i’m really glad to hear you enjoyed it! i can definitely agree about the dash/slide being unearned and had a feeling it would be controversial. i never thought about tying it to the stamina bar… you can credit yourself with that in the next patch :))

as for clipping, that’s one of the biggest issues at the moment (as you can probably imagine) and will be solved ASAP

again, thank you for giving up your hard-earned cash just to support me. it’s an honour, a privilege and incredibly motivating to see my work being appreciated. i hope to hear more feedback from you in the next patch :))