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I see you used Godot, to simplify the upload process, you can compress the game.exe and game.pck in a .zip and upload the archive. Alternatively, you can check "Embed PCK" in the export settings, so that you only have to upload the .exe. The file .console.exe is never required, just so you know.

(+1)

Thanks for the advice, I was kind of rushing trying to figure out how to export the game a few hours before the jam ended and I thought the version I submitted wasn't even working. I'll use this for the next game I make