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Pretty interesting game albiet I didn't manage to beat it. It does have atmosphere which has allowed me to get into it from the first second, making me wonder and enjoy a bit of wandering on my own. But it's not exactly a clear game. There are few collission glitches, in particular I wish I more safeguarded when fixing a hole, as I would get pulled right inside a wall when done with fixing. Walking near walls also felt weird, which I think is because collission of the character gets turned along with sprites, which isn't something one would normally do for movement/navigation collision. I also didn't beat it fully and feel that some design choice for one-life adventure are a bit off, with long walk and one item per slot (drop on a spot) where you have chance to soft-lock by sealing a wall. Ah well, could have been simplified.