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Happy you enjoyed it! Sorry about the high spawn rates, I implemented the spawning mechanics last minute and didn't realize how bad it really was.  The slime was meant to act as a currency for the shopkeeper, but I didn't make it clear in game. And worse, the main farming mechanics were only accessible through the trader. I really like that slime pet idea and might be added it to a more finished version of the game I'm making outside the jam. Also thanks for the bug catch!