The game has a good solid engine. To make the gameplay more varied, perhaps there should be some boosts and jumps to break up the gameplay. The AI needs to be more spread out, instead of clumped together in a pack. A good solid foundation to build on, the artwork is cool and the racing mechanics are solid. Perhaps show lap times during the race along with best laps.
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Thanks! Based on the feedback I got so far, my 1st priority would be to improve the AI. I want to have bots with different difficulty levels, that should prevent the clumping behavior and also make the game a little easier for casual players.
Boosts sound like a fun addition, and showing lap times should be easy, but jumps seem a little more challenging. The tracks are all flat on purpose because I wanted to simplify the math involved. If I add elevation I’ll have to deal with more complicated physics. It could be a fun exercise, though…