Day 5 & 6 Log:
Another putting together session. Plus some intensive bug fixing! Redesigning the ship took a full day...:(
Fixing the breaking the 4th wall bug :/
And finally, when art and technical side comes together!
The (almost) finalised design of the ship along with a few unfinished placeholders here and there.
Also switched pixel creation from photoshop to piskel. Hard to grasp at first, but the tools it provided were a lot more effective to work on sprites! (everything aside from the characters were done in piskel)Final Notes: Gotta make use of the weekends for some intensive art creation! More updates to come!