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It is exactly what it says! A game focused on combat, and especially using your position relative to enemies and the environment. It's got a really strong "action" feeling where enemies are trying to hit you and you're dodging and trying to get them into a position where you can stun them and finish them off without them hitting you back. Visual quality and interface quality are really high. It could use some more exposing of the underlying systems around "recover" and "startup" but I think the systems themselves are really smart. Not much world-building or progression, but that's not really what this is about. It's a testing ground for some cool new ways to interact beyond "bumping" and I really enjoyed that!