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Wow your game looks really polished! I love the sound design and the overall aesthetic it has going on! The only problem I had going was it was lagging a bit on my machine running a RTX 3070Ti. When a more few enemies started to spawn my FPS started to tank quite a bit below 60 FPS. Though that being said, it might be because I was running the game using Wine since I use a Linux desktop, but not 100% sure. Just wanted to mention the performance issue just encase since this game looks really polished, and not sure if you wanted to eventually start selling it! Overall, great entry :)

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Thank you! Surprisingly, this game does not load the GPU much. If lags start, it's probably the CPU. Wine runs in emulation mode, which is really slower, especially when it comes to multithreading.  Probably the physics engine does not have the ability to work multi-threaded in emulation mode, most likely this is the lags reason. For me this runs smoothly under 16 ms with 50+ monsters on Windows with Ryzen 5 3600 and GTX 970.

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Ahhh that makes sense! Feel free to disregard my performance comment lol. Anyways, best of luck to your development!