Found a few bugs when playing the game for about half an hour maybe. When loading high amounts of chunks, putting the render distance back down and then back up creates rendering issues:
Also, I thought I mind as well see if I could replicate the xray bug seen in Minecraft. Using a horizontal slab below you and placing a block right above whilst crouching and then uncrouching gets you stuck and does indeed give you xray vision since you're seeing through the blocks. You can get stuck with vertical slabs above you as well, though those don't give you the ability to see through blocks in all directions. You can also get stuck with horizontal slabs above you using this crouch under horizontal slab method but it doesn't give xray:
After looking around at lower render distances from 96 (I think it was at 48 or 32) I had issues regarding memory usage in the game where looking around would result in it quickly rising the memory from 1gb to 4gb and then resetting to 1gb every time I started panning my camera around. Even when sitting still it was slowly rising for some reason, might be a memory leak.
Otherwise good start to development so far, it's mildly enjoying for a little while.