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(+2)

The visuals are truly stunning, easily the best I've come across in this genre/style. I gave a solid 5/5 for the 'Art,' 'Sound,' and 'Use of Arabic' categories – nothing to fault there.

However, a minor critique that seems to echo my experience with several games in this jam is the challenge in identifying the theme within the gameplay. While the story is engaging, it feels like there's room for a bit more incorporation of the jam's theme into the actual gameplay mechanics.

P.S. That face is creepy! 😄

(1 edit) (+2)

Thank you for the feedback! We were going for both a metaphorical and literal sense of the theme. Metaphor as in implanting good characteristics (sefat) in your self. Literal in the sense that we have a planted tree growing showing your growth as you beat the negative characteristics that can form within you.

You have a point in saying that it isn't strongly correlated to the theme in a literal sense. But in our perspective of using "plant" (غرسة) in the form of personal growth, the abilities giving off spritiual feel, the character being a ball of light representing the soul, the bosses being negative characteristics affecting growth; we felt it was perfect! Each one has a perspective in the end, and we respect it 😊Thanks again!