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Is there any way to speed up the game? I tried running a speed engine (like when i'm playing walking simulators like long dark) but it seems to have barely any noticeable effect, even ramped up to 500x speed. Its kinda frustrating having to wait to cash in my coins after I dropped all the balls and the thieves paralysis just stun locks you.

I would also strongly suggest there be a separate cost pool for summoning balls since because at starter level the paralysis does 3 mana damage but you can only regenerate something like 3.5 every tic

Hello, thank for the reply.
I don't think speed engine is gonna speed it up, because GMS2 itself is capping it to a max.
Currently 1.6 is my last update for this game play system. I am working on to remake the whole game. 
The V2.0 will have a separate pool for that. The newer version will be more RPG like. I will shortly make a dev blog for updated of the newer version. Check in once in a while if you're interested.
I'll speed up the mana regen for now, to keep it interesting.

Thank for giving me feedback!