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I'm going to break down my reviews by category.

Innovation:

I have to give a high score here. Three pieces from three chess variants have been thrown into a Fire Emblem blender. This is a long way from a traditional SRPG experience and is defintely an interesting idea. Adapting the pieces' movement styles from their games of origin is also a nice touch.

Fun:

The chapter set out what it aimed to do. I enjoyed myself, but it was so short (my run took ten minutes) I can't give it a very high rating. It's worth noting here that the shuai's attack can hit your own units. Otherwise, rush to the promotion zone as fast as possible before drowning in go stones.

Theme:

The theme is "shattered empires", and chess is a game about waging war to expand your empire. As the name "Shattered Chessboards" implies, these have been broken, leaving the shogi laurel horse to put things together again. An unorthodox interpetation of the theme, which is interesting.

Humour:

Points for a funny premise, but with the plot being thin, there aren't really any jokes to be told here.

Mood:

I don't have much to say here, but it's nice to see the game boards have been amalgamated into one combination.

Graphics:

The piece graphics are cute. I did get confused that the tiles on the xiangqi spaces didn't align with the grid, but the alignment used is correct to the actual game, which means it would be unfair to dock points for that.

Audio:

There is no background music whatsoever.

Overall:

Shattered Chessboards is a simple game with a simple premise. It doesn't set out to be an overly ambitious chapter, but it's unique and doesn't outstay its welcome. The gameplay follows the premise well. Overall, it's worth a play.