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It's a cool game idea, and a good execution as well.

RPGMaker is a weird engine choice for a game like that. If you don't want to limit yourself to classic JRPGs, then learning a more flexible game engine might allow you to accomplish more with less work. But you do you.

I hope you'll forgive late reply, I didn't want to effect anyone's ratings of my game!

Thank you for your praise!
If you're curious, I chose RPG Maker is because I'm a newbie at programming. The overhead would have been too much trying Godot for the first time. So here we are!