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Picnic in the Oblivion

A story about person who named "Gunslinger" 路 By Leksii

an issue with gun fire sound

A topic by Deleted Account created 66 days ago Views: 220 Replies: 15
Viewing posts 1 to 3
Deleted post

Hello, can you describe step by step what you鈥檝e done after decompiling? It can help me understand what files are you changed. Does *.exe file was renamed?

Hello there, I'm pasta's teammate and the one who decompiled the exe.My steps are as follows(Sorry for my english)

1.Decompile picnic.exe by using GDRE.

2.Replace fonts and add language options in GD4.2.

3.export.

I notice that many assets are load from the root directory.And the .wav file won't play properly.Seems to be related to the situation mentioned in this thread https://github.com/godotengine/godot/issues/18390.I tried using Load() to play PDA sound and it worked fine. But I can't do anything about the rest (I'm not familiar with GD).Does this require some fixes to assets loading?

Honestly I really can't understood what the bug is... Can you send to me your exported version of game? With all assets data and exe?

Best to contact me (ping me) in the my post in discord of Godot, HERE it is.

Also I can be wrong, but this bug can be because of decompilation. Maybe some code was changed or badly decompiled/compiled

I can't see your discord channel, the file link is here.

https://drive.google.com/file/d/13XsmEBC4ryLVVISO-FoSAdVnKoW1OSFW/view?usp=shari...

Thanks very much for updating the game. But there are some problems with the font... Chinese dot-matrix font can't be bolded, which makes them difficult to read and has missing part at the top. Could you tell me how you fixed the assets loading if it's possible?

I used source code with export settings.



I see. Thanks for your reply.

Maybe I need to use not bold version of font? I can try to update game with regular version. Hope it can be less hard to read.

(1 edit)

If you have time. But  my suggestion is export the font files to assets folder so that players can replace them themselves, and this will not affect future updates.

Afaik, Japanese and Korean have similar problems, so those players need to replace the fonts themselves...

Okay, understood.

(1 edit)

Hey, try to download again, I've updated the version and added the possibility to change the game font in the assets folder, no need to decompile exe now. Waiting for your response.

It works fine. Thank you for what you did.BTW  I just finished it , it's hard to imagine how people played it on phones many years ago馃.