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Hello, I have some suggestions regarding the struggle mechanism of this game

1. When struggling, the camera will zoom in and out, so you can see the character clearly

2. The current struggling system has to look at the arrows while struggling and has no spare time to watch the animation

3. Perhaps the struggle system can be changed to generate buttons randomly on the character's body, and players can use the keyboard to control a "hand" and move it to those buttons and press them. This can allow players to better watch animations while struggling, but this is only a reference solution

The above may be difficult to understand using machine translation, sorry