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(+1)

It won't start for me. I gave it ~5 minutes and it just sat in background processes until I killed it from task manager. Logs:

Mono path[0] = 'C:/Users/MYUSER/Downloads/Cult of Damaskus 0.55F WIN/Cult of Damaskus 0.55F WIN/Cult of Damaskus_Data/Managed'
Mono config path = 'C:/Users/MYUSER/Downloads/Cult of Damaskus 0.55F WIN/Cult of Damaskus 0.55F WIN/MonoBleedingEdge/etc'
[Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
Initialize engine version: 2023.1.11f1 (fbf46ad88f3d)
[Subsystems] Discovering subsystems at path C:/Users/MYUSER/Downloads/Cult of Damaskus 0.55F WIN/Cult of Damaskus 0.55F WIN/Cult of Damaskus_Data/UnitySubsystems
Split Graphics Jobs are not supported on Direct3D 11. Reverting to Native Graphics Jobs instead.
GfxDevice: creating device client; threaded=1; jobified=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA TITAN Xp COLLECTORS EDITION (ID=0x1b02)
    Vendor:   NVIDIA
    VRAM:     12139 MB
    Driver:   31.0.15.3623
Begin MonoManager ReloadAssembly