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First, I love the idea of speeding up the clock if all human players press their buttons.  "Waiting out the clock" is a pain point in the game.

It will be interesting to see if others have opinions on the collusion question.  Yours is clearly a comprehensive understanding of the role of collusion, including the positive and negative consequences in the player dynamic. I appreciate greatly your response and kind consideration of my request.

As a developer myself what resonates the most with me in your thinking is making it a game option. That strikes me as the perfect solution. 

I'm not sure where you are but perhaps we can talk sometime and I'll share some of my experiences with Dani. Such an amazing person! If you'd like to DM me we can exchange numbers.