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(+1)

So far, it was only possible to avoid obstacles, now there is also something to fly towards! I’ve implemented items! Another basic, but important building block for the gameplay.

The player can now collect coins, increasing their score:

Savanna Sam collecting coins

They can collect wrench items to repair their airplane:

Savanna Sam collecting wrench items

And they can collect heart items to regain health points:

Savanna Sam collecting heart items

Most basic gameplay elements are here, the next steps will be to build actual levels with the elements that are there already.