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Fun stuff. Things I feel are missing;

-a reason to use different attacks. The all have basically the same speed, range and damage as far as I can tell.

-backstepping when locked on

I also feel like the movement speed is a little fast for how short range the brawler's attacks are. Jumps are also very, very high.

no technical problems that I could notice. Fine work, and I love the little details like how the character changes expression when attacking.