I really like the premise the game so far! I mentioned this on Discord, but the concept of a 2d game like this with mass enemy combat ala Dynasty Warriors is super interesting, and it feels good.
Overall, I love the way that the combat feels. I did, however, find the range a little bit stifling at times. I felt like I had to focus more on keeping a very specific distance than doing cool combos/killing enemies. Maybe increasing the distance and removing some of the knockback/stun on the enemies so that you still need to think about positioning, but have a bit more leeway with your attacks--the focus?
I'd love it if I could hold down the attack button to attack instead of having to click over and over again.
Honestly, throw more enemies at us! The most satisfying part of this combat is the multi-attacking, so give us more of that.
The dodge roll feels good, but I also didn't feel too much need to use it throughout the demo. This could be resolved by having more enemies coming in, forcing you to dodge to avoid being totally overwhelmed.
Overall, I'm really liking the core of what you've got here, my friend! >;3 I hope that this feedback is helpful. I'm excited to see more!