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Excellent story telling, especially in establishing how "different" the detective's kid is. The oddly formal manner in which they speak and the fact that they don't eat at dinner are miniscule details that still allow the player to quickly infer what the situation is based on the ealier context of the game. Can't wait to see what more you'll accomplish in the future!

thanks very much! we definitely wanted to make him as uncanny as possible in a short time with only a few images.