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Glad you like the enemy movement, and I really value your feedback!
I am currently in the process of working on movement animations, and next week, I will begin working on 1.1.0, which should include the following:

Score Boarding:
- Allow players to use a unique username tied to a player_id for score tracking.
- Create a leaderboard to showcase top 10 players. 
- Create a view leaderboard button on the start screen, and showcase leaderboard on player death.

Power-ups and Levelling:
- Add additional power-ups upon enemy defeat.
- Implement new player-perks upon levelling up.
- Introduce new enemy variations as player levels up. 
- Slow down XP gain each level up. 

Enemy Health:
- Implement a health system for enemies.
- Create death animations for Enemy & Player classes. 

Enemy Variation
- Create different types of randomly spawned enemies with different difficulties. 
- Enhance the variety of enemy sprites, movements patterns, and shooting behaviours.