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(+1)

thanks for taking the time to play our game!

Initially we wanted some little army guys that would appear as retaliation increased, and for retaliation to slowly build up over time but we just didn't have enough time to implement it (still very happy with what we got in).

Health per click is an interesting idea, and if we do update the game at all that will def be a part.

Boss buildings def were implemented, and their stats could be upwards of 2 times a normal building and we absolutely wanted another building sprite. Our artist doesn't really have timelines often and just arts as a hobby so there was that added stress.

Decreasing retaliation is an interesting idea. Potentially clicking the army guys recovers health, and lowers retaliation as you kill them?

Additional upgrades or effects from upgrades would've been nice, but again just didn't have time to implement them.

Thanks for playing and for the feedback!