Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit)

love the port!
how hard do you think would it be to port something like foreverred using this as the base? Its another pico-8 game based on celeste, though with many new levels and a couple new mechanics.

(+1)

Thanks for your kind words. I would say porting a mod shouldn't be too hard considering most of the engine is done and should likely be the exact same. So the work would mostly consist in porting the assets (sprites and tiles) and levels.

I'm currently working on an update and I'm thinking about a way to implement mods (either specific ones made for Playdate or ones from Pico-8 cartridges). I'll see if this goes anywhere.

interesting!

thanks for the reply and good luck on the update