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Is it on purpose that the very last thing to find breaks the theme?

A topic by MLGityaJ^A created 74 days ago Views: 212 Replies: 3
Viewing posts 1 to 3
(1 edit)

Usually, all the words/phrases that are read in reverse make sense, but not the last one in 12 (which it did before in previous versions, 'NOW'). Is there something I'm missing, or is intentional, to symbolise that with the end of the game, there's no need to look into it any further?

Developer (1 edit)

[SPOILERS of course, and unnecessary word-of-god-ing]

Symbolically, I didn't mind breaking the rule because to me the game was never about "real words" (a rather arbitrary category), but rather the sets of 12. NOWEV.....YSA fits the theme of puzzle 12, and so IMO its valid. (After all, f8 f9 of puzzle 8 is effectively gibberish, so why not have actual gibberish?)

...but that's basically a post-hoc excuse. The real reason I changed is that the shorter message was often confusing to players, and seemed a bit anticlimactic, and I couldn't come up with a suitable long semi-palindrome.

Developer

(Note that n15 "in reverse" is actually n15 forwards. Just like f8, n15 is a message in reverse and nonsense read forward. Just, n15 is a bit more explicitly nonsense.)

Yeah whoops I meant to say 'makes sense as it is while also being readable in reverse'. Anyway, thanks for the explanation!