I was fortunate enough to preview and earlier edition of this playbook. Things I enjoy about it.
- It immerses you in a new playable setting in the Shattered Isles
- Heat and entanglements are dealt with in a way that feels authentic to living in the Deathlands, surrounded by a hostile wilderness and the relationships you have with others
- New opportunities for gameplay than the usual chicanery in Doskvol
But most of all, it's amazing that Glass Games has created a playbook and to an extent, an expansion, that feel almost optimistic within this bleak setting. It's fitting that this playbook is part of a Hopepunk bundle. The idea of creating a life and even a community amongst the danger and ruin of the Deathlands is strangely captivating.
I encourage you to give this a try.