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Hey man! Thanks for the feedback, I greatly appreciate it.

I'm in agreement about the AoE stuff being pretty ineffective at the moment and a few people have mentioned to me about maybe having something a little more recognisable for which axe is better.

Upgrading the axes effects the tick damage of AoE and normal damage of an axe, however, I do agree that the frequency & length could be effected by this as well.

Could you give me some more details about that bug? Maybe some screenshots? I haven't ran into that before. The WebGL build isn't perfect, I've tried to flesh out the actual build as much as possible so unsure whether it is something to do with that.

Thanks again,