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This rules. As others have said, there's something very funny and unique about the horror premise of attending to the needs of a demon that has set up on your couch and is keen on watching television, and the animations were a highlight! The design is well done and covers all of the mechanics of a good point-and-click adventure. I feel like any decent adventure game needs something a little messed up and making a poison from bad food in the fridge is definitely up there. As others have noted, for constructive criticism finding ways to checkpoint and add restarts and also think about intuitive ways to signal actions such as changing rooms or interactable objects can help a lot. 

Thanks for being a part of the Scream TV jam! 

- ryan 

Thanks Ryan! I learned a lot from this game jam, already excited for the next one :]