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This game fuses quite a few genres that I enjoy seeing in horror games - there's the analog horror genre, with its Assessment Examination style menus, and the desktop simulator. Similar to something like Hypnospace Outlaw, I like how you enjoy playing around with the dated UI elements and poking fun at the design. Placing the interactive computer in a 3D space also adds a sense of immersion to the game that I liked. In terms of constructive feedback, I liked the subtle storytelling through the browser history and think that could be explored more. How does the narrative connect to the mysterious assessment at the end of the game? I note that this was both a collaborative effort and what looks like a first foray into creating 3D games which is an enormous achievement. Great work! 

Thanks for being part of the Scream TV jam! 

- ryan 

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Thank you so much Ryan for playing and for the great feedback! The assessment at the end is called  an "Ekman Test" and they are done to children to see if they can recognize emotions. In this case there was supposed to be a voice line where the computer, once he is faced with his reality, asks "Please, show me what it is like to be human", prompting then the final assessment to show him what emotions are, for example (and ideally more children development tests if we had had enough time :P). Nonetheless, thank you for the detailed comment and feedback, it was great fun participating in the Scream TV jam!!