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Great game! Short and sweet and does what it sets out to do!

Some houses or building or events might have been cool additions!

Option to choose rumor is nice, neat concept.

So, honestly this game is alright. The graphic and art style are memorable and the fact you can pick your belief and spread it really gives a sense of originality to your belief. It accurately displays how rumors are spread, and how variations of a romor can be differentiated between people. Although, I feel a sense of loneliness and not much competition, as its really easy to overcome the other rumor, and i feel like it could do with things like cutscenes or conversations, maybe an expanded art style where you have to pick the right dialogue or they won't believe you. Some building and some more paths or plants could be cool, and could setup other problems like having the other group be violent and maybe burn your house down, in this aspect it could turn into a longer game, where your not only worrying about your safety but also your opponents' opinions and beliefs. This game could include a day/night cycle, in which different environments and events could happen.


With the right mindset, this game could have some real potential to be a nice game which also accurately displays the spreading of rumors. Great job. - DoomyX3

Thanks for the feedback guys!

The world building was the thing that got left out the most in favour of ensuring a playable game. There is a lot on the roadmap and most of what you mention here is going to be built in one form or another! So feel free to check back and see how development is coming along.

Thanks for taking the time!