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This is fantastic, great work getting this done with GameMaker! Would love to get this running on a CRT in  pixel mode :)

I'm guessing there isn't analogue steering at the mo? I'm using a NegCon and steering appears mapped to the D-Pad.

Playing Midnight Challenge using a real life NeGcon huh? I must say, I am very honoured :) 

There is indeed analogue steering (and braking/accel with triggers), but it maps directly to the left stick of an x-input, 360-style controller. In theory, if you could get the NeGcon's 'twist axis' to register as an x-input controller's left stick, horizontal axis, it *should* work (though, I have heard the NeGcon's rotation doesn't translate 1:1). Best of luck with it, any more questions let me know :)

Oh, and if you do get it running on a CRT, awesome - I'd love to see it!