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Feedback in the style of other jams:

Graphics: Adorable. Absolutely great work. no notes.

Audio: The music absolutely fit the game. The sound effects were great too! Honestly, superb job all around.

Innovation: This was super creative!! I love the way everything interacted, and all the characters had unique uses.

Theme/Limitation: Everything I have to say here is a compliment. Great use of the two item limitation, great use of the hero theme.

Overall: Okay it's too difficult. It took me like 20+ tries, even after figuring out "the meta", or perhaps I completely missed something. I did the tutorial many times too. In  the run that finally succeeded, I was able to get about 6 bombs to explode at the end of each day, and I was able to use the frog's ability to gain 1 more day. That is is the only reason I was able to win. The entire game is framed under an umbrella of "it's all skill based, just get good" but it really feels like it's nothing but RNG weather you can have a good run. I had around 6 attempts make it incredible close, I could afford the frog's power, but at  the very last moment I never got any frogs to get the last day that I needed. I think the boss's health could've just been 200 and it the game would've felt better. Even still, great job!