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(4 edits)

Two more Windows bugs: unlike every most other characters, the "time traveler" doesn't have *any* dialogue after the initial summon; increasing her level only unlocked the CGs by themselves, even when I got the fifth one. EDIT: same goes for several other summons, and the space pirate stops having dialogue after her 3rd CG (even her 4th/5th CGs don't unlock, even after unlocking her 6th CG--even after reaching level 600!) until reaching a certain point in the game, so maybe have the summons themselves progression-locked instead? It would help with other summons as well, like preventing getting the Noir detective before reaching the countryside.


Also, this cutscene for DH has the "Null" line superimposed on each sentence, making them hard to read. I also suspect it's missing lines since this sentence comes right after "Hey there," and then it's over. Bug persists on replay after pearl reset.

EDIT: A few other summons also have overlapping dialogue, with the second extra line being almost the same sentence, making both hard to read.