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Hi Deudanann, thanks for the comment!
As written down, "There is a day-cycle, for this reason the peak power has to be quite greater than the average consumption power."

It is not unpredictable (it's a shifted sinus function ;P) you just have to test its limits and be careful in the expansion. It's a game after all! ;)

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On future updates, I'd recommend making that shifted sinus function be seen in-game, or the mod variable embedded in solar_power(). That way, people won't get blindsided by a sudden power outage.

I thought about it, but it varies quite rapidly...

Thanks for the suggestion. Do you already have an idea on how to best show it in the UI?