Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The problem is displaying the back face of an object when there is an alpha channel in the texture. I added a few screenshots, the difference should be better visible there

I see it now, I thought your alpha/transparency wasn't working in your original picture with the black background.