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Yes... YES!!! MWAHAHAHA!!!!!!!!!!

...sorry, wait. where was i, again?

ah, yes. i adored this game! i might be more than a little biased here, but i'm ALWAYS a huge fan of cartoonishly evil supervillains who love monologuing and far-too-complicated traps way too much for their own good!

and also supervillains who carry a torch for their arch-nemesis... to set them on fire, of course! did you think i was implying something else? of course not—that'd just be plain weird, haha!

anyway, i enjoyed the game's visual and auditory style as well. you can count on me to appreciate a nice artstyle with bright colors and bold lines no matter the time of day, and i liked the sound design reminiscent of classic saturday morning cartoons too! i also find "insult simulator"-esque games to be pretty hit-or-miss depending on the writing, but i think you guys nailed it for this one!

i do have two minor complaints though, which is the fact the game seems to soft-lock on a repeat playthrough after the first choice unless you close and re-open the game window, and the fact i'm pretty sure there's some dialogue being skipped over before the villain slams his hand on the button? i played the window version by the way, if it helps!

regardless, pathetic little villain men who have snarky banner with their enemies, approach evil as though it's a checklist, and TOTALLY do not have a thing for their arch-nemeses... if you guys ever released a sequel featuring the cast (gotta count the sharks too!) from this game somehow, then you better bet i'll be there to play it too as soon as i learn about it!


("and he hates to be alone," hehehe...)