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I really like the visuals! The layout is good also, it all feels very Zelda. I also think the different enemy types are really fun. I think my favorite kind is the krakens that charge you when you get too close. It was fun to accidentally activate one of those for the first time. The small animations like the character walking and the krakens blinking are also really nice touches that make the game feel complete.

I think it might help make the game feel more varied if the different enemy types had a few more differences. Maybe the laser one would be orange, and the charging one would be blue, or have horns? Something like that. I also feel like the player character might be a little too big to easily maneuver around the laser and charging attacks.