Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Hey Ben, it's interesting to see the contrast in our approaches to level design for the same project, I definitely agree that things have been off to a slower start than I expected, with personal life problems keeping some of us busy and some of us getting sick, but slow is steady and that's not a bad thing right? Hopefully the pace will pick up towards the latter half of the project