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(3 edits)

Who doesn't like ragdoll physics?
In combination with the speed boost you get when pressing shift, AND the fact that you can basically spam it, you can even find a way back up!

This is one of those games that are just plain simple and fun. With super simple and intuitive mechanics, the game is very easy to get into, there's quite a bit of variety in the incoming objects, and it seems to be mostly possible. Well, until you start to go at super sonic speeds that is. But that might just be a skill issue. 

That being said, there are some things that could be improved: 
For me personally, the worm is the most difficult obstacle to pass, this being because you cannot spot it from afar, thus cannot anticipate on it being there. I would try to add some effects to indicate that the worm is coming. This could be for example some screenshake, or some particles coming out of the wall at the location the worm will come out. 
Oh and also, just in case, here's a list of the bugs that I encountered: 

  1. If you really spam your shift enough, you can manage to get outside of the tunnel, and reach an infinite highscore. 
  2. By hugging the wall, you can reduce your movement speed until you come to a standstill

Overall, I think you guys did really good this game jam, and I'm looking forward to seeing your next projects!