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Yeah, that's the end of the current content at the moment. The Shop is still in a very alpha state and not super balanced. 

The idea is to make sure there is a bit of lead up to getting the place, and then using it to profit (build up should be a bit slower, right now it spirals fast into big money) and recruit more people. (It also just gives you free employees, ideally you'd go to bars and other places to hire people to go in your companion slots, then you'd deposit them to the business, ship etc.)

Then more conflict with Braxton, with some gangs of new york style fighting over the lower decks, before the player could branch out to own more businesses in the mid deck and hopefully pay off their debt and work toward their first ship.

Development is currently halted while I switched back to writing ShipCore and Demoness full time... its really hard for me to wear the Dev and Writer hat at the same time.

The game is open source though! So anyone wanting to help out can!

https://github.com/Erios909/ShipCore-The-Game/issues

https://discord.gg/TW7QJmZxSG