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I really like when text is altered or animates and I believe you utilized the different text styles in really effective ways throughout this game. I particularly liked the text shaking when the narrator got mad and the drop shadow that was added to some of the links to indicate that the player got more items in their inventory. It makes the experience feel like you're actually in a video game.

I think that potentially some sprites or images could have added immersion to the game. As it is now, the story is nicely cyclical and it’s interesting to hear how the narrator responds to the player having played through the game before. There’s potential to add more to this gimmick through manipulating sprites.