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(1 edit)

Some constructive feedback, make the doorways a bit larger since I happened to get stuck in the frames and die because of it, make the big enemy at the end not a literally massive bulletsponge that instakills you by touching, like make it take half your health, and take maybe 2/3rd as many shells, and maybe a bit less shells just overall, like one box less per area. Otherwise a nice demo.

Great suggestions. Thanks for playing!