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What did this game do well?


The narration was amazing and the overall concept was well executed. It definitely hits all of the points of the game feel week theme. Nice idea. Use generative AI to create asstes. Nice combination of sound effects to make it feel like a game. *Interesting, novel concept *Graphics were really good *Sound effects contributed to the game feel *I felt urgency and a little bit of anxiety in the game, which was good I like the game concept. The game feel has been added neatly and aligns well with the game The camera shaking effect and the audio is very successful and greatly enhance the gaming experience, adding more feeling of tension and urgency. The effect and sfx together created an ambience which perfectly fits the game’s purpose of defusing bombs.

What could this game have done better?


I never knew what the right code was and there wasn’t a way for me to get another hint. Not sure if it is for demostration purpose the digits are unchanged each time. Besides UI can be improve to fit the game environment. *Game felt a bit simplistic and repetitive after two plays, so maybe it could be built out with more levels (but this is nit-picking) (If you had more time) adding more storyline will be really fun I hope the time deduction can be a little bit less.