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Thanks for the response - 

I don't now what is happening when the game froze, which boss were you fighting

The reason the xp bar stops at level five is because the boss battle can only occur at level five and the other enemies need to be cleared out first, the bar should resume after the battle, i am aware this is not very clear in the game and i am looking for ways to better represent this to the player

The gun overheating was a counter measure for players spamming and making the reload speed obsolete, Your supposed to hold down click and use spamming rarely in dire circumstances, i can make the gun smoke before overheating

The counter in the top left is for currency collected from monsters, this is part of a work in progress stats tuning mechanic which i am working on,

I originally had the cards pausing the game but it got too frequent and there were too many of them, i could make them appear for longer or make the first of every type pause the game if that would improve it

once again thanks for the feedback i appreciate it

I can't remember the name of the boss, but I think it was like a round greenish circle thing (I'm not sure how much that helps). It doesn't really have to have anything to do with the boss at all though, that was just what I could see that could be the issue ˙ᵕ˙

I think the issue with the cards disappearing quickly could also be fixed if there was a way to look through all the cards/pages you've collected. That way you could at least go to base and look through it there. That would prevent the gameplay from being interrupted in the heat of battle.

With the way the cards are set up its not viable to show you your collection but I can have the option to review your stats, are you able to recreate the freezing error